We now know that OpenGL is discontinued on MacOS X. What is the official status of OpenGL for iOS? I assume it is also discontinued, but I don't remember hearing anything about that specifically... I feel like a lot of iOS things rely on OpenGL at the moment, so... ?
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I know on certain devices (iPhone 8 & X, possibly others), GLES is no longer native, the OS feeds it through an undocumented GLES-on-Metal translation layer, so I imagine it'll still *work* for a while even if it's not actively supported...
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