I have been asking for years for per-hardware APIs. I don't know how to make that happen. One nVidia API, one AMD API, and one Intel API is what we want. We may get that on Apple, sort of, since they are obviously moving to their own chips (CPU definitely, GPU presumably?)
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The difference, though, is on the cards I _am_ aware of, I can pass data properly that needs no molestation and that keeps driver participation to a minimum - no thread problems, no API versioning problems, no binding issues, no hiccups, no lazy eval at the wrong times.
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Plus now the driver can see everything I was going to do, rather than having to either a) guess or b) buffer up all my API calls anyway so it can analyze them for patterns later. I should think driver authors would _prefer_ this, actually, because it gives them more opt ability!
End of conversation
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