On why we've actually turned down VC money for DeOldify, even from a VC we like quite a bit. We 100% bootstrapped and it was painful but I'm glad we did. In hindsight of course. It was torturous up until we were actually paid (LOL).https://twitter.com/citnaj/status/1316668997148917760 …
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Replying to @citnaj
AFAIK you monetized rather late with your exclusive cooperation, correct? In hindsight do you think an app would have been the better choice? Or would that have distracted you from R&D? (Overhead app dev, infrastructure etc, different "goal")
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Replying to @sroecker
We were working on an app originally- a colorization model that worked (well!) directly on >= iPhone 6s. We were very close to launching it. But we like this licensing situation much better because now all the sudden we don't have to deal with a bunch of extra complications.
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Replying to @citnaj
How did you get to the point where VC were interested in your product without an app? Just maintaining a web service and advertising on social media? I’m in that point myself and don’t really want to get into the burden of making an app.
1 reply 0 retweets 1 like
Quite honestly just developing a community and buzz around it was what really did it.
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