Not sure if you noticed that I make art and my hope is that some of that will still be around when I am gone.
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Replying to @quasimondo
I noticed. I like it a lot. Your code is art too, though, even if you don't seem to think so. I appreciated the way your covid simulator worked.
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Replying to @theshawwn
The code is part of my art. If there was a code of honor in art where plagiarists and copycats are called out, - like for example in stand-up comedy - I would share more. But since even curators and critics in this field get constantly fooled by charlatans I choose obscurity.
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Replying to @quasimondo
Sure, that's fair. But ask yourself: why do you care so much about plagiarists and copycats? They're irrelevant. Everyone knows you made the work first, just like everyone knows
@citnaj made deoldify.5 replies 0 retweets 2 likes -
Replying to @theshawwn @quasimondo
I can't fault him! You know I'm keeping the latest code closed source now. I'd feel different about the subject if I felt like there was a way to actually make money and keep this going by open sourcing it. Unfortunately, artificial scarcity is the way to make a living.
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Replying to @citnaj @quasimondo
Yup. Your mindset is his mindset. And it's worrisome. No one is going to swipe your code and then sell DeOldify without your involvement. The artificial scarcity argument doesn't hold water. It's like worrying someone will kidnap your child.
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Replying to @theshawwn @quasimondo
There's no reason for people to pay me if I give it away for free. That's the argument in my case.
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Replying to @citnaj @quasimondo
So mistaken that it's "not even wrong." I love you man, but you have some weird mindsets about business. Like I said, I don't expect anyone to change their minds. But people pay for a service, not for code. And a service can't be so easily replicated.
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But all tech companies do keep certain things a trade secrets. That's the nature of business. There is no way a business can be completely open.
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Point to at least a dozen companies that have died by being too open, and I'll be happy to change my mind. Until then, this is simply a line that companies would have you believe. Especially in a big company context, *no one* cares about the code! Even UnrealEngine is open now.
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The other perspective: Two people teams that can't afford a regular army of lawyers- success stories? Unreal Engine is great and I feel like it's the only example I can think of that fits your ideal other than perhaps Red Hat. But they're big. Others....?
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Yeah, size matters. Epic Games begin to get a share of revenue off of games after a certain amount of revenue is made. They can easily go for someone who doesn't comply with that. But for a small business it's not easy to use that kind of model.
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Cowards. You're all worried that someone's going to come along and do your own work better than you can, or steal your little secrets that don't really matter in the long run. Have some faith in your work! The internet will be happy to hound a company that breaks your license.
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