Here's something a lot of people still don't know: The latest DeOldify doesn't use GANs anymore. And I'm not being cute with terminology- NoGAN isn't used either. We needed something more production worthy and controllable and it just wasn't cutting it. 1/
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It's been a year since we last used GANs. You may have been lead to believe that GANs are -the- way to get realistic results but believe me, there's actually better ways IMHO. I can't tell you exactly what we're doing now but I can tell you this: 2/
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It was a good thing I got past my ego (after some time) and listened to
@jeremyphoward and@fastdotai when they said they that they are getting "better than GAN" results using perceptual loss in super resolution :) 3/9 replies 11 retweets 174 likesShow this thread -
GAN generates details in its way. I feel like the result with GAN is better but quantitatively worse. I usually consider perceptual loss firstly rather than GAN. Since plausible colors can be different from the ground-truth, how did you evaluate your results?
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We also have a skin tone benchmark where we isolate skin to the best that we can (it's within a small range of possibilities within the image) and see how that's performing across major categories.
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