@citnaj any thoughts on using unets for generative art?
Can you expand on that question? “Generative” as far as I understand it is meant to imply from scratch (starting with random vector as a seed) so if that’s the intent then Unets don’t make sense. But I’m not sure if that’s what you’re asking.
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I am thinking along the lines of creating, let’s say a portrait of a fake person based on real portraits, or works of art using existing images as a seed.
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Really that's an image to image transformation you're describing there then.... Which of course Unets are great at. But the real question here is how do you define the transformation that you're training on. The Unet part is the no-brainer relatively speaking.
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