@citnaj Awesome work! Any plans on applying DeOldify techniques to Super Resolution? It would be pretty much the same process with a different crappify function?
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Replying to @deepwhitman
Already have done that with great success. There’s a Metropolis demo I posted about a week ago on Twitter that shows this :)
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Replying to @citnaj
Nice! But is there a model only for super resolution that applies to colorful inputs?
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Replying to @deepwhitman
I haven't made it yet with this specific model but it should work just about as well as the black and white super resolution that I made. It'll probably be coming eventually as this would fit into the restoration mission generally.
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Replying to @citnaj
I was not sure about the 64px, 128px, 192px steps. Are we supposed to run them in order or pick one of them based on the GPU?
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In order. It's progressively sized training. The idea being that you start with easy/fast (64px) first, and then eventually top it off with harder/slower (192px)
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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