Chris Martens

@chrisamaphone

Director of POEM Lab: research on reasoning about interactive virtual worlds. Computer Science professor. 🚲 Advocacy Coordinator.

they/them
Vrijeme pridruživanja: svibanj 2007.

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  1. proslijedio/la je Tweet
    3. velj

    “If we’re going to talk about transport, I would say that the great city is not the one that has highways, but one where a child on a tricycle or bicycle can go safely everywhere.” - Enrique Penalosa (Assen, the Netherlands. Video by )

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  2. proslijedio/la je Tweet
    1. velj

    In October I started tracking my work time by category. So this is about 4 months of data (not counting winter break, though of course there was some work then too :) ). Some observations and caveats (esp. how I categorize things) in this thread. But overall, seems about right.

    Pie chart: Research 28.2%, Teaching 23.3%, Service 27.4%, Misc 21.1%
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  3. proslijedio/la je Tweet
    30. sij

    imagine how much more comprehensible academic papers would be if literacy in visual communication was as universal as literacy in writing idk why we treat diagrams & illustrations as subordinate to the written parts of papers when they’re often more important for comprehension

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  4. 30. sij

    (this is from Artificial Intelligence for Games by Ian Millington and John Funge)

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  5. 30. sij

    oh hey, the Game AI textbook i'm teaching from acknowledges a hunch i've had for awhile: that behavior trees may have a much nicer formulation in terms of continuations

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  6. 26. sij

    this is why i encourage folks despairing about climate change to get involved in local politics.

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  7. 24. sij

    alright let's do this. one sings "x = (-b +- sqrt(b^2-4ac))/2a" to the melody of...

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  8. 24. sij

    I want to do a twitter poll about this, but first, a pre-survey: did any of you learn the quadratic formula using the mnemonic of singing it to a tune *other than* pop goes the weasel or frere jacques?

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  9. proslijedio/la je Tweet
    15. sij

    It’s almost like... we store templates in our heads for visual and multimodal communication in the same way we do for the words and constructions that make up the vocabulary of language 😱😱

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  10. 23. sij

    oh! definitely linguistics! ok, so i have a couple of papers about narrative grammars for comics, but definitely *no* p-side linguistics. i think i'm safe there...

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  11. 23. sij

    i'd be inclined to list urbanism & transportation planning before some of these, but i dunno if that counts since i'm on the board of a cycling advocacy nonprofit ¯\_(ツ)_/¯

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  12. 23. sij

    - mycology & plant/fungus ecosystems - long-term data preservation - philosophy of consciousness - gender - food production systems ...it's hard to think of things i haven't made part of my job or my hobbies.

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  13. 21. sij

    hey CS academia hivemind, anyone know of published studies on domain-specific languages drawing people in to learning more general-purpose languages, like HTML and CSS prompting people to learn JavaScript?

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  14. 21. sij

    FYI for anyone who needs to teach pathfinding/A*: has a really nice interactive lesson here

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  15. 19. sij

    honestly even just the concept of "state" as a mass noun. it looks like such a small and innocent word, but trying to communicate its CS meaning to those without shared context is... challenging

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  16. 19. sij
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  17. proslijedio/la je Tweet
    17. sij

    Two cities this obscenely wealthy this distance apart should be served by an HSR departure every 15-20 minutes. The fact that flights are still viable along this corridor is a massive indictment of this country's infrastructure priorities.

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  18. proslijedio/la je Tweet
    13. sij

    New minigame - a roguelike text adventure. It's a horrible day in the dungeon, and you are a beautiful goose!

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  19. 10. sij

    Sure, why not. ! My pronouns are they/them. I do research on video games & teach computer science at a university. If you like research papers you can read mine here:

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  20. 10. sij

    Yes! I'd love to hear about more unconventional game design-ish tech folks got fascinated by as kids. Mine: - Forum-based roleplaying games - Websites with secrets - Digital pets that "grew" by telling "adopters" to hotlink & then periodically uploading new images

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