The semantics of our color coding are a mess, so I'm wondering: In Caves of Qud, what does a purple monster mean to you? What do you expect it to mean?
also the combo breaker for my definitions are legendary merchants, who are definitely bosses and definitely not intended to be fought it might be nonsensical for them to be magenta and for Barathrum not to be (could also apply to Otho)
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the working semantics are "unique + generated" but there are exceptions that I'm trying to unpack (Slog, Mamon). Basically it's doing double work to 1) signal that this thing is unique and generated and 2) signal that you should pay attention to this thing on a noisy battlefield
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imo it's bad to signal "generated" maybe "pay attention on noisy battlefield" could be something similar but distinctive (color cycling between magenta and violet?)
End of conversation
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