hard to say, there aren't as strong technical distinctions between editions other than 4E so the temptation to go numerically gets strong. what's 0E, the pre-AD&D box sets?
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that feels like pre-Marx socialism to me. i'd call Marx & Engels AD&D 1E, where shit got *opinionated*. which tempts to call MLism 2E, where we started trying to make the fucking thing actually playable, and MLMism 3E, the "what even is that" edition
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Meh. Someone who's never played an RPG might think the difference between Call of Cthulu and Pathfinder is pretty subtle, but it quickly becomes obvious once you've played.
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you realize you've basically just volunteered to write a chart of which left tendencies are which RPGs right
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And, DnD 3.5 is then Leninism, with Time of Battle (which changed 3.5 drastically) it became the Bolshevik-Leninism that led to Pathfinder/Trotskyism?
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“Tome”. Apparently autocorrect is McCarthyism, trying to block discussions about revolutionary socialism as RPGs
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I'm more comfortable if my fellow radicals are grounded in our shared context more than abstractions, anyway. That's why I play Amber Diceless
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The learning curve is steep, but there aren't many topics that are more relevant to your life.
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A good starting point is picking a topic of immediate relevance to you, and seeing what people working on it say. Build out from where you already know a lot (yourself, your life).
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