Objects remembered everyone they hated forever, even things far away, and their memories had their own memories of those places...
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Replying to @unormal
and each of those chained memories of hate would cause the relevant locales to remain/be thawed into memory instead of being flushed.
3 replies 2 retweets 13 likes
Replying to @unormal
oh, i think this explains why i was able to manually implement memory management by destroying everything in sight
10:04 PM - 31 May 2017
0 replies
0 retweets
3 likes
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