@unormal bug with A Call to Arms: if a non-controlled NPC kills the last templar the quest doesn't complete and just kind of hangs out
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kk, in http://metamagick.net/ctabug.rar regular save is pre-attack, precog save is after killing all the templars, no quest triggers
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also, going back to a precog save during the quest results in a new wave of templars & EMPs, even if the previous wave still there
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