@unormal bug with A Call to Arms: if a non-controlled NPC kills the last templar the quest doesn't complete and just kind of hangs out
oops no, some other condition, just redid it with me killing the last one and it still stalled
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possibly i'm preparing the battleground so as to pwn the templars in the face just too darned hard
Thanks. Twitter will use this to make your timeline better. UndoUndo
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definitely post a save if it's repeatable!
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*nodnod* this time Keep Mafeo Alive completed but none of the rest, which is fascinating
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