Another fixed vs non A/B; I mean a non fixed-width font is obviously more modern, but the old Qud look is good :~(pic.twitter.com/SDnI91pG7V
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Right; I'm just a little conflicted about throwing that out. On one hand it's pretty bad, on the other hand it's so Qud.
honestly i trust you and @ptychomancer to give the game a distinctive design voice without enshrining historical artifacts
My main concern is just that we have like 20 years with mud/console design and much less with more modern stuff.
but I guess we need to figure out 1990s visual design sooner or later.
you don't actually! and personally i would rather you continued being amazing at things that nobody else is doing...
sure, but we have some future game ideas that don't *necessarily* fit the 80s LPMUD aesthetic.
yeah, i know the feeling, i do kinda need to finish that web client for my LPMud for that reason
well, that and maybe achieving a bounce rate below 99%
and i kinda feel like there's something wrong with adopting the artifacts of no-longer-present technical limitations as shibboleths
yeah but isn't that Qud on so many levels? Maybe the new version's aesthetic is discarding the worst of the anchors?
i guess i don't really feel like Qud is affecting historical artifacts for their own sake, more to be able to innovate elsewhere
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