I mean, I don't wanna be a gator about it or nothin', but critics bringing the framework of theater to games does feel like being colonized.
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Replying to @chaosprime
@chaosprime Art forms aren't created ex nihilo, but by adaptation of techniques from other forms. Same is true for criticism.1 reply 0 retweets 0 likes -
Replying to @chaosprime
@womzilla I've gotten this whole "agency as game devs use it is weird and gross and doesn't exist in theater so it's illegitimate" vibe.1 reply 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime Treating games like stories* has been harmful to games for a long time. *Theatre is "story" for purposes of this sentence.1 reply 0 retweets 0 likes -
Replying to @chaosprime
@womzilla Confusing the concept of a narrative with the concept of a narrative engine doesn't seem like it can be productive.2 replies 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime Which isn't to say there isn't room for narrative in games, but they are distinct phenomena.2 replies 0 retweets 0 likes -
Replying to @womzilla
@chaosprime A lot of "choice" in narrative games is like the Ayn Rand ice cream parlor--2 flavors, vanilla and roadkill thumbtack chip.1 reply 0 retweets 1 like
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