@DurrutiOvercloc @SOVIETAESTHETIC for feminine, she/her/her/hers/herself/she/her; for non, it/it/its/its/itself/that/that
@DurrutiOvercloc @SOVIETAESTHETIC guess forcing people to learn what an objective indicative pronoun is isn't the worst thing a game can do
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@chaosprime @SOVIETAESTHETIC I honestly don't know. I don't know if force is even the right word. -
@DurrutiOvercloc @SOVIETAESTHETIC no, yeah, it'd be gently encouraging at most. the sentence example would be the main thing. -
@DurrutiOvercloc @SOVIETAESTHETIC i think i can get it down to five cases too. indicative case only differs addressing non-people objects. -
@DurrutiOvercloc @SOVIETAESTHETIC or even 4. possessive adjective can maybe follow rule "add s unless already ending in s". -
@DurrutiOvercloc @SOVIETAESTHETIC this is all for characters, incidentally. game gives no fucks what player's gender is. -
@chaosprime @SOVIETAESTHETIC Well, do the best you can. -
@DurrutiOvercloc @SOVIETAESTHETIC okay!
End of conversation
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@DurrutiOvercloc @SOVIETAESTHETIC i mean, it might be the worst thing in terms of market share, but that ship has pretty well sailedThanks. Twitter will use this to make your timeline better. UndoUndo
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