@mechapoetic not to anything like the same inherent degree, surely? the guy playing Hamlet has no valid option to not stab Polonius.
@mechapoetic sure. i don't actually see agency as anything but making choices within the constraints one is subject to.
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@mechapoetic you kinda seem to have defined it out of existence, really. nobody, ever, can make choices that aren't available to them. -
@chaosprime i never said otherwise. agency *can* exist in more mutable, flexible systems, but usually most people don't have much of it - 6 more replies
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@chaosprime agency, particularly in games marketing rhetoric, is about making choices in a really egocentric way that overrides constraints -
@mechapoetic okay. well, i'm gonna disclaim that usage. to me it's about having choices and having consequences occur for those choices.
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@chaosprime but that's not true! it's fundamentally a lie to make the player feel more powerful, like a Randian hero! -
@mechapoetic i'm vaguely aware that that's how the marketing rhetoric for gung-ho sandboxes like GTAs goes? but i'm not buying into it.
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