DanJo's position on formalism is far more disciplined than mine. I'm v. jealous.https://twitter.com/RobotParking/status/557994756803149824 …
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Replying to @RobotParking
@RobotParking my position on formalism is something like: systems are interesting, media assets are kind of boring, synergy between media…1 reply 0 retweets 1 like -
Replying to @chaosprime
@RobotParking …assets and systems are super interesting. and nothing endears formalism to me like people spewing 3edgy5u statements like…1 reply 0 retweets 1 like -
Replying to @chaosprime
@RobotParking …"destroy interactivity" and "destroy games" while asking me to celebrate games' conversion into low-budget CGI-only cinema.1 reply 0 retweets 1 like -
Replying to @chaosprime
@chaosprime Yep. Totally. Dialogue between the constituent bits of a game is pretty much where I'm at.1 reply 0 retweets 1 like -
Replying to @RobotParking
@chaosprime I'll joke about destroying videogames because clearly the AAA stuff isn't going to go away as long as it keeps making money.2 replies 0 retweets 0 likes -
Replying to @RobotParking
@RobotParking if it's the dark satanic AAA mills we're talking about destroying, then i fully support *that*.1 reply 0 retweets 1 like -
Replying to @chaosprime
@chaosprime I either mean it in that way or "destroy the way we talk about videogames as a hegemonic entity instead of many small ones"1 reply 0 retweets 1 like
@RobotParking if that means we can someday not have the concept of a "level" assumed to be intrinsic and key to all games, you have my vote
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