Basically I would like shadowrun more if it was actually cyberpunk magic and not style-cramped by the other things from its setting.
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Replying to @Carin_McLeoud
@Carin_McLeoud you might wanna peek through GURPS Technomancer, it's maybe closer to what you're looking for2 replies 0 retweets 1 like -
Replying to @chaosprime
@chaosprime I have never liked GURPS as a thing to play a quarter as much as I have liked reading GURPS books.1 reply 0 retweets 0 likes -
Replying to @Carin_McLeoud
@Carin_McLeoud *nodnod* i find it's best to use the character design system and then mostly ignore the actual things-happening rules1 reply 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime Just using GURPS as a basis for a freeform campaign? I havent actually tried doing anything freeform with more than 2-3 in ages.1 reply 0 retweets 0 likes -
Replying to @Carin_McLeoud
@Carin_McLeoud pretty much. as a GM i'd just work from a vague idea of how good people were at things with dice rolls for flavor.1 reply 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime Hm. I dunno. At that point, a variation of a white wolf system sounds more fun.2 replies 0 retweets 0 likes
@Carin_McLeoud maybe. depends on whether you like gonzo everything-is-true settings, possibly. GURPS source material is good for those.
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