@XaiaX @wirehead2501 if DRM were 100% effective, what percentage of pirated media purchased in China do you think would convert to legit?
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Replying to @chaosprime
@chaosprime@wirehead2501 more than 0%? But they bootleg literally everything over there. There’s a fake Apple *STORE*.1 reply 0 retweets 0 likes -
Replying to @XaiaX
@XaiaX@wirehead2501 yeah, i saw. pretty amazing. i'm not sure what it demonstrates other than the basic futility of DRM.1 reply 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime@wirehead2501 that if we tolerate a culture where piracy is casually disregarded we end up with melamine in our milk.2 replies 0 retweets 0 likes -
Replying to @XaiaX
@XaiaX@chaosprime i think rather than disregard piracy, we should see it as a sign that we're making paying for content too difficult.2 replies 0 retweets 1 like -
Replying to @wirehead2501
@wirehead2501@chaosprime To some extent, but a lot of people are also self-entitled jerks that don’t want to pay for anything, ever.2 replies 0 retweets 0 likes -
Replying to @XaiaX
@XaiaX@wirehead2501 sure, and they quickly learn to become utterly unstoppable about doing so. if they're a cost, they're a sunk one.3 replies 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime@wirehead2501 there’ve been games whose servers have crashed because pirates create increased load and real cost.1 reply 0 retweets 0 likes -
Replying to @XaiaX
@XaiaX@wirehead2501 if they're using resources like that, not just a bit pattern, i don't think we're talking about DRM any more3 replies 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime@wirehead2501 — but if pirates are hitting update servers or logging into hosted servers that someone else has paid for … gross.1 reply 0 retweets 0 likes
@XaiaX @wirehead2501 yeah, definitely. there are levels of parasitism in the matter.
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