Is there a term of art for when you feel like the way a game presents you to yourself, in character, is accurate and justified?
@masterobscurity @XaolynXaolyn More that one's experience of the character's capabilities matches how they're presented.
-
-
@chaosprime@XaolynXaolyn As in: "To what degree the experience of an action/skill in the game matches that experience in real life." -
@masterobscurity@XaolynXaolyn Not necessarily, because we're likely talking about capability sets that don't exist or are inaccessible IRL. -
@masterobscurity@XaolynXaolyn More just, like, not hearing you're a huge badass and then watching yourself go down with one punch. -
@masterobscurity@XaolynXaolyn The relevant case was one where a player in my game had worked his way up as a mystic Traveler and remarked… -
@masterobscurity@XaolynXaolyn …how he really felt that he'd mastered space and distance with the capabilities he'd developed.
End of conversation
New conversation -
-
-
@XaolynXaolyn@masterobscurity I like invoking the concept of congruence. That's really what I'm getting at. -
Tweet unavailable
-
@XaolynXaolyn@masterobscurity I think I'll say "character congruence" next time I need to talk about it. No need for fanciness. -
Tweet unavailable
-
@XaolynXaolyn@masterobscurity That's sophistry. Philosophy reduces confusion rather than exacerbating it. -
@XaolynXaolyn@masterobscurity Easy to get confused since sophistry loves nothing more than to pass itself off as philosophy.
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.