reading this thing about queering games http://www.gamasutra.com/view/news/213613/Practical_advice_about_queer_characters_in_games.php …
@chrisamaphone yeah, i find that to be the case. it's reeeeally hard to make that not come at the cost of all nuance, though.
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@chaosprime did you read the initial article? -
@chrisamaphone nope, just responding to what you said... i'll go peek at it -
@chaosprime samantha allen's comments on customization speak to what you're saying i think -
@chrisamaphone yeah, and also what@ZoeQuinnzel was saying about writing DQ that led into it
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@chrisamaphone or at least if it turns out not to be hard, i'm gonna feel really dumb about beating my head on it for 20 years. -
@chaosprime i mean, if you have the additional constraint of wanting queer relationships to be realistically "different", contextually, -
@chaosprime then yes i totally believe that's a harder problem
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