The lack of a bell curve on the die roll is problematic.
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Replying to @TheOtherTracy
@TheOtherTracy 1d8 + 1d12 generates a 2-20 bell curve. If that helps at all.1 reply 0 retweets 1 like -
Replying to @TheOtherTracy
@TheOtherTracy@deadorcs you can simulate a bell curve by tweaking the size of the success ranges2 replies 0 retweets 0 likes -
Replying to @chaosprime
@chaosprime@deadorcs But the percent chance of a given number coming up remains the same.1 reply 0 retweets 0 likes
Replying to @TheOtherTracy
@TheOtherTracy @deadorcs the key would be whether we can arrange to care about the narrative result, not the number, i guess
12:15 PM - 7 Feb 2014
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