thinking about how buying into the systems of bizarre overcathected signifiers that lifestyle magazines promulgate makes you sound like a paranoiac to people who don't buy into them, which soon enough means buying in doesn't just seem normal but *is* normal in your social circle
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the future of high-revenue video games is, and has been for a long time, giving players compulsive disorders and charging them to act them out. the future of high-revenue informational media is reshaping your audience until they can't function outside of the world you define
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still amazing to me that, on the video game part, Alejandro Jodorowsky wrote a big honking work (The Technopriests) where that's the basis of the protagonist's central conflict when hardly anybody who actually has some kind of life reason to know it's a thing even talks about it
3:57 PM - 12 May 2019
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