the actual genre of D&D isn't fantasy, it's western you play a gang of killers on a rough frontier featuring over-the-top violence, dehumanized people-but-not adversaries, roving lawmen, easy visual identification of Good Guys and Bad Guys, all trying to strike gold
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what would be interesting is if there are any western tropes we habitually don't deploy in D&D that would enhance it if we did
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Could just be a quirk of my game group, but I seem to go through a lot of wagon/carriage chase scenes and raids. They often end up being quite a bit of fun.
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