Faisal Iqbal

@chall3ng3r

Maker / IoT / Unity3D / Entrepreneur

Karachi, Pakistan
Joined August 2008

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  1. Retweeted
    Jun 6

    And here's my about motion blur! More info and other tutorials here:

  2. Retweeted
    Jun 5

    Get started with for your chance to win one of 8 Xboxes! Contest details and how to enter:

  3. Jun 5

    Got my app added in and trying out my luck for . Join in at

  4. Retweeted
    May 23

    Big day for us! Fuse Studio and Fuse 1.0 is released!

  5. Retweeted
    May 23

    Meet Fuse Studio — the world's first visual, real-time development tool for developers, designers and teams:

  6. Retweeted
    May 19
  7. Retweeted
    May 15

    Coming soon to an app developer's computer near you. ;)

  8. Retweeted
    May 2

    Meet the new Surface Laptop. Performance made personal.

  9. Retweeted
    Apr 6

    Hi! You know when your doing colors in code but the presets suck and remembering values is hard?Use this!

  10. Retweeted
    Apr 9

    FFmpegOut - exporting ProRes/H.264 videos from Unity with using FFmpeg.

  11. Apr 10
  12. Apr 8
    Replying to

    And that first crash, totally expected. "VIDEO SCHEDULER INTERNAL ERROR" while scrolling a PDF in

  13. Apr 8

    That was quick and smooth update. ! And my PC is now running . Version 1703, Build 15063.13.

  14. Apr 8
    Replying to

    Restart pending... . 90 minutes it says, lets see :)

  15. Apr 8
  16. Retweeted
    Mar 31

    Unity 5.6 is now available. Major new features and improvements to graphics, AI, performance, platforms, and 2D.

  17. Retweeted
    Mar 16

    <3, <3, <3 this Poster of our favorite features, tips & tricks to improve productivity. Download-print-enjoy

  18. Retweeted
    Mar 10
    Replying to

    We don't offer ISO images but it's easy to create an offline installer, Faisal. Check out this guide: .

  19. Mar 7

    Guys, I need ISO for community edition. Is it up or when can we expect availability of ISO files?

  20. Retweeted
    Mar 7

    Build a ⭐⭐⭐⭐⭐ five start application across mobile platforms with Xamarin.

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