Chad Austin

@chadaustin

father of three · Facebook · formerly Dropbox & IMVU · performance engineering · programming languages · Haskell · 3D graphics · the open web

Vrijeme pridruživanja: travanj 2007.

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  1. prije 11 sati

    Using byzantine fault tolerance to distribute build caches and binaries in Rust:

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  2. 16. sij

    I sometimes liken Google to a 5yo savant. It just generated a cute video of my last ten family Christmases. Then it suggested I send it to all four of my old CEO's email addresses. (Hi !)

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  3. proslijedio/la je Tweet
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  4. 4. sij

    It's bizarre to me that GHCJS is still under relatively active development but the release and installation process have gotten worse over time.

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  5. 20. pro 2019.
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  6. 14. pro 2019.

    ncurses is easier if you pretend like none of the functions have meaningfully symbolic names.

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  7. 1. pro 2019.
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  8. 28. stu 2019.

    Finished Racing the Beam. A bit disappointing - it was really dry and academic and could have been 1/3 the words. But I didn't grow up with Atari, so I had to spend a ton of time on YouTube anyway. Programming in such an environment sounds really fun.

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  9. 21. stu 2019.

    I'm a little surprised none of the compilers see the equivalency here: (Or there's something I don't understand)

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  10. 21. stu 2019.

    My priors regarding CMOV were out of date! It got fast. 1 cycle latency on both Skylake and Ryzen. 2 per cycle on Skylake and 4 per cycle on Ryzen.

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  11. 21. stu 2019.

    It was almost a delightful experience! Portable exec() is hard in Rust and so is forwarding a subprocess return code out of main(). Also, cargo-script appears to have ~20 ms of overhead.

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  12. 21. stu 2019.

    I alternate between Git and Mercurial repos, so I wrote a little cargo-script `st` to run the appropriate status command that runs with almost zero overhead on Windows, macOS, and Linux:

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  13. 13. stu 2019.

    I wonder how many global constructors could be eliminated if std::string's default constructor was constexpr zeroed. If C++ had the concept of zero-trivial constructors (), vector<string> resize would be cheaper too.

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  14. 13. stu 2019.

    Oh wow, TIL MSVC mangles structs and classes differently, hence C4099.

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  15. 13. stu 2019.

    Cygwin got conpty support! isatty() returns True in mintty which means Windows binaries like Python.exe are interactive without shenanigans.

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  16. 6. stu 2019.

    Finally bought a Switch. Instead of Odyssey or Breath of the Wild, I picked up Marble It Up! first. I was so sad when Marble Blast Ultra disappeared, and its replacement is everything I dreamed it would be! A game the whole family can just pick up and play.

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  17. 3. lis 2019.

    I wish my first test of alertness every day wasn’t hurtling an explosion-powered, 1.5-ton hunk of steel down a busy highway at 70 mph

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  18. 16. ruj 2019.

    All the joy and goodwill I feel from getting to write some Swift is erased when it's time to remember how to submit the new build to the App Store. It's a pain to be the casual maintainer of a couple iOS apps.

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  19. proslijedio/la je Tweet
    28. kol 2019.

    Kazuko Shibuya created basically all graphics in the early Final Fantasy games. The chibi characters? That's her. The monsters? That's her. The menus and fonts? That's her. She created 100% of the graphics in the first Mana game. But no Wikipedia page so I've started a draft

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  20. 30. srp 2019.

    The second might be Sean Parent's C++ Seasoning. Lots of templates and STL, but shows the value of algebraic simplicity.

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