Cesium

@CesiumJS

An open-source JavaScript library for world-class 3D globes and maps. . Post support questions to the Cesium forum:

Joined November 2013

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  1. Pinned Tweet
    Jul 5
  2. 12 minutes ago

    Great tips for Cesium performance on old GPUs in this forum thread.

  3. Retweeted
    Jul 13

    Super impressive features on the roadmap of by . Really like the ideas about styling and 3d vectors!

  4. Retweeted
    Jul 15

    Our Sydney model is now up for demo - LoD algorithm ate the bridge a bit -

  5. Jul 14

    3D Tiles Next needs your input and ecosystem dev from exporters to converters to rendering engines. Get in touch!

  6. Jul 14

    3D Tiles Next will have implicit tiling schemes to better support temporal, global-scale, and on-the-fly tilesets.

  7. Retweeted
    Jul 14
    Replying to

    Here it comes everyone, streaming through the doors and windows, reality as a service

  8. Retweeted
    Jul 13

    In 's interactive scenario pan, zoom, & rotate through the latest path of

  9. Jul 14

    3D Tiles Next will support 3D analytics such as what percent of a 3D model is visible from a given view?

  10. Retweeted
    Jul 13

    This update to is huge - On the fly visibility and proximity analysis of point clouds & 3D meshes!?

  11. Retweeted
    Jul 13

    The next generation of 3D tiles. Go beyond Google Earth!

  12. Jul 14

    3D Tiles Next will have fast parallel decompression in collaboration with extensions such as Google Draco.

  13. Jul 13

    Thanks and congrats to Jason Crow from for his first contribution to Cesium!

  14. Retweeted
    Jul 13

    Please chime in with your feedback on PBR shader generation for glTF Pipeline! .

  15. Jul 13

    3D Tiles Next will support 3D analytics such as when is a building in shadow?

  16. Jul 13

    3D Tiles Next will stream time-dynamic tilesets like an interactive video for use cases such as coastal erosion.

  17. Jul 13

    3D Tiles Next will have truly 3D vector tiles for uses cases like highlighting the floors in a 3D building.

  18. Jul 13

    What is the next-generation of 3D Tiles? Time-dynamic tilesets, analytics, compression...help shape the future!

  19. Retweeted
    Jul 11
  20. Jul 11

    Just finished adding morph targets to Cesium's glTF 2.0 implementation!

  21. Retweeted
    Jul 11

    I just got my Cesium swag. Thank you

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