Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
S-a alăturat în ianuarie 2012

Tweeturi

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  1. Tweet fixat
    12 sept. 2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. a redistribuit
    acum 8 ore

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. acum 9 ore
  4. acum 12 ore
  5. acum 12 ore

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. acum 19 ore

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. acum 20 de ore

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. acum 20 de ore

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. acum 20 de ore

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. acum 20 de ore

    Patched G3D to support the latest Intel GPU shader compiler

  11. a redistribuit
    acum 22 de ore

    Meet the Thirteenth Doctor

  12. a redistribuit
    16 iul.
  13. 16 iul.

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. a redistribuit
    15 iul.

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. a redistribuit
    11 iul.
  16. a redistribuit
    16 iul.

    I just posted a small blog posts on the validation process of materials and lights in :

  17. a redistribuit
    15 iul.

    That feeling when puts a smile on your face, after a few seconds of silence

  18. a redistribuit
    14 iul.

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15 iul.

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. a redistribuit
    15 iul.

    reading graphics research: the paper vs. the presentation slides

  21. a redistribuit
    14 iul.

    We're looking for an environment artist. Come work in my team! 😀

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