Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
Dołączył styczeń 2012

Tweety

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  1. Przypięty tweet
    12.09.2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. podał/a dalej
    8 godzin temu

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. 9 godzin temu
  4. 12 godzin temu
  5. 12 godzin temu

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. 19 godzin temu

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. 20 godzin temu

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. 20 godzin temu

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. 20 godzin temu

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. 20 godzin temu

    Patched G3D to support the latest Intel GPU shader compiler

  11. podał/a dalej
    22 godziny temu

    Meet the Thirteenth Doctor

  12. podał/a dalej
    16.07
  13. 16.07

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. podał/a dalej
    15.07

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. podał/a dalej
    11.07
  16. podał/a dalej
    16.07

    I just posted a small blog posts on the validation process of materials and lights in :

  17. podał/a dalej
    15.07

    That feeling when puts a smile on your face, after a few seconds of silence

  18. podał/a dalej
    14.07

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15.07

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. podał/a dalej
    15.07

    reading graphics research: the paper vs. the presentation slides

  21. podał/a dalej
    14.07

    We're looking for an environment artist. Come work in my team! 😀

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