Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
Registrerte seg januar 2012

Tweets

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  1. Festet tweet
    12. sep. 2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. Retweetet
    for 8 timer siden

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. for 9 timer siden
  4. for 12 timer siden
  5. for 12 timer siden

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. for 19 timer siden

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. for 20 timer siden

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. for 20 timer siden

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. for 20 timer siden

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. for 20 timer siden

    Patched G3D to support the latest Intel GPU shader compiler

  11. Retweetet
    for 22 timer siden

    Meet the Thirteenth Doctor

  12. Retweetet
    16. jul.
  13. 16. jul.

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. Retweetet
    15. jul.

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. Retweetet
    11. jul.
  16. Retweetet
    16. jul.

    I just posted a small blog posts on the validation process of materials and lights in :

  17. Retweetet
    15. jul.

    That feeling when puts a smile on your face, after a few seconds of silence

  18. Retweetet
    14. jul.

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15. jul.

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. Retweetet
    15. jul.

    reading graphics research: the paper vs. the presentation slides

  21. Retweetet
    14. jul.

    We're looking for an environment artist. Come work in my team! 😀

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