Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
Iscritto a gennaio 2012

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  1. Tweet fissato
    12 set 2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. ha ritwittato
    8 ore fa

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. 9 ore fa
  4. 12 ore fa
  5. 12 ore fa

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. 19 ore fa

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. 20 ore fa

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. 20 ore fa

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. 20 ore fa

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. 20 ore fa

    Patched G3D to support the latest Intel GPU shader compiler

  11. ha ritwittato
    22 ore fa

    Meet the Thirteenth Doctor

  12. ha ritwittato
    16 lug
  13. 16 lug

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. ha ritwittato
    15 lug

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. ha ritwittato
    11 lug
  16. ha ritwittato
    16 lug

    I just posted a small blog posts on the validation process of materials and lights in :

  17. ha ritwittato
    15 lug

    That feeling when puts a smile on your face, after a few seconds of silence

  18. ha ritwittato
    14 lug

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15 lug

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. ha ritwittato
    15 lug

    reading graphics research: the paper vs. the presentation slides

  21. ha ritwittato
    14 lug

    We're looking for an environment artist. Come work in my team! 😀

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