Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
Uniuse en xaneiro 2012

Chíos

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  1. Chío pegado
    12 set, 2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. rechouchiou
    Hai 8 horas

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. Hai 9 horas
  4. Hai 12 horas
  5. Hai 12 horas

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. Hai 19 horas

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. Hai 20 horas

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. Hai 20 horas

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. Hai 20 horas

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. Hai 20 horas

    Patched G3D to support the latest Intel GPU shader compiler

  11. rechouchiou
    Hai 22 horas

    Meet the Thirteenth Doctor

  12. rechouchiou
    16 xul
  13. 16 xul

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. rechouchiou
    15 xul

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. rechouchiou
    11 xul
  16. rechouchiou
    16 xul

    I just posted a small blog posts on the validation process of materials and lights in :

  17. rechouchiou
    15 xul

    That feeling when puts a smile on your face, after a few seconds of silence

  18. rechouchiou
    14 xul

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15 xul

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. rechouchiou
    15 xul

    reading graphics research: the paper vs. the presentation slides

  21. rechouchiou
    14 xul

    We're looking for an environment artist. Come work in my team! 😀

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