Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
Se unió en enero de 2012

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  1. Tweet fijado
    12 sept. 2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. retwitteó
    hace 8 horas

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. hace 9 horas
  4. hace 12 horas
  5. hace 12 horas

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. hace 19 horas

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. hace 20 horas

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. hace 20 horas

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. hace 20 horas

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. hace 20 horas

    Patched G3D to support the latest Intel GPU shader compiler

  11. retwitteó
    hace 22 horas

    Meet the Thirteenth Doctor

  12. retwitteó
    16 jul.
  13. 16 jul.

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. retwitteó
    15 jul.

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. retwitteó
    11 jul.
  16. retwitteó
    16 jul.

    I just posted a small blog posts on the validation process of materials and lights in :

  17. retwitteó
    15 jul.

    That feeling when puts a smile on your face, after a few seconds of silence

  18. retwitteó
    14 jul.

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15 jul.

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. retwitteó
    15 jul.

    reading graphics research: the paper vs. the presentation slides

  21. retwitteó
    14 jul.

    We're looking for an environment artist. Come work in my team! 😀

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