Morgan

@CasualEffects

Adventures in 3D. Worked with NVIDIA, Skylanders, Unity, Graphics Codex, Principles & Practice, Markdeep, G3D, Marvel games, & Titan Quest. Opinions are my own.

Williamstown, MA
Připojil se leden 2012

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  1. Připnutý tweet
    12. 9. 2016

    Introducing the Graphics Codex Programming Projects. 11 labs to teach yourself 3D graphics.

  2. Retweetnuto uživatelem
    před 8 hodinami

    Read the specs, read the docs, read the code, experiment. No programmer ever StackExchanged their way to greatness.

  3. před 9 hodinami
  4. před 12 hodinami
    Odpověď uživatelům
  5. před 12 hodinami

    I just remapped capslock to ctrl+break using autohotkey out of necessity...but why didn't I do this years ago for convenience?!

  6. před 19 hodinami

    Spontaneous AR/VR alumni dinner in Santa Clara. There's now 10 of us in town...we'll need a bigger table for my next visit!

  7. před 20 hodinami

    Introducing my kids to the new 20th ann. Kill Dr Lucky, replacing my laser-cut homebrew version. Good rule changes.

  8. před 20 hodinami

    Fantasy feature #64: Twitter adds support for basic markdown syntax for bold, italic, code, & lists

  9. před 20 hodinami

    What is the most significant PC VR API for a prototyping engine to support after SteamVR + Oculus? I'm making new AR/VR backends for G3D.

  10. před 20 hodinami

    Patched G3D to support the latest Intel GPU shader compiler

  11. Retweetnuto uživatelem
    před 22 hodinami

    Meet the Thirteenth Doctor

  12. Retweetnuto uživatelem
    16. 7.
  13. 16. 7.

    Eliminating ghosting in stereo displays for users not wearing glasses

  14. Retweetnuto uživatelem
    15. 7.

    Attending and interested in VR and human visual perception? Don't miss our course!

  15. Retweetnuto uživatelem
    11. 7.
  16. Retweetnuto uživatelem
    16. 7.

    I just posted a small blog posts on the validation process of materials and lights in :

  17. Retweetnuto uživatelem
    15. 7.

    That feeling when puts a smile on your face, after a few seconds of silence

  18. Retweetnuto uživatelem
    14. 7.

    adversarial generation of 3d point clouds from Achlioptas et al. very nice latent space. seems like 3d is on its way

  19. 15. 7.

    I moved VR support directly into the main branch for the G3D Innovation Engine.

  20. Retweetnuto uživatelem
    15. 7.

    reading graphics research: the paper vs. the presentation slides

  21. Retweetnuto uživatelem
    14. 7.

    We're looking for an environment artist. Come work in my team! 😀

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