#pixelart #gamedev Mockup for a 64x64 pixel pirate jrpg with a four shade gameboy palette. for @pixelsWeeklypic.twitter.com/TLGJ3HUN83
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@castpixel @paniq That looks superlovely! btw, there's an undocumented 64x64 videomode (only works during runtime): poke(0x5f2c, 3)
@castpixel @paniq Not sure I can guarantee how much daisy-chaining cartridges together will work on diff. platforms, but ..
@castpixel @paniq At 2-bit 64x64, you could compress around 30~40 screens worth of pixeldata to one cart and have space left for maps&sfx
@castpixel @y2bcrazy @paniq This is the best fuckin' thing EVER. TAIYAKI-SAN.
@eugelng @y2bcrazy @paniq aww <3 you're adorbs.https://www.youtube.com/watch?v=Dq2xiLxAiIs …
@castpixel Christina, these are AMAAAAZING. I want to play it!
@shauninman aww thanks Shaun. you're amazing :D I might make it into a game at some point.I'd make it today if I weren't so damn poor :D :D
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