Casey Billadeau

@caseytube

Game Dev. Animator. He/Him. Wanna spread some love in the world. Current Baby/Project: ✌️🤘👌

Minnesota
Vrijeme pridruživanja: listopad 2012.

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  1. Prikvačeni tweet
    26. sij 2018.

    So: Sparkour is still being made! It's just going to take a lot, LOT longer than planned. Later on, I'm gonna try and explain what that means, but for now, I hope you'll bear with me! Sparkour will have a fresh coat of paint soon! Keep an eye on and here! Love u💜

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  2. proslijedio/la je Tweet

    Happy birthday to Nintendo's Ice Climber, released 35 years ago! To celebrate, we have a really special giveaway from our archives: an original, unused label for the game cartridge, still on its factory sheet. Follow and RT before 1/31 at 3pm Pacific for a chance to win!

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  3. 28. ožu 2018.

    In any case, I'm hugely passionate for this retooling of Sparkour, and while I'm not ready to reveal all the details, I'm very excited to finish what I started, and move on to start something even better. In any case, it's back to work for ya boy. ❤️💜❤️

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  4. 28. ožu 2018.

    And again, I'd like to apologize for continuing to go silent. Sometimes it feels like I just have nothing to say or anything that I can properly show. I know how much everyone wants to play the game! And I want to get it in your hands ASAP.

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  5. 28. ožu 2018.

    I like to think of Meat Boy and Super Meat Boy as the sort of model I'm going after (a free game and a fully redesigned game.) Again, I don't know if this is the right choice, and I'd love some input from y'all on what you want me to do.

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  6. 28. ožu 2018.

    But I think it gave me clarity on what I want to do. I still think I want to release the current Sparkour, maybe wrap it up and just put it out for free or for a couple bucks, so I can redirect focus to this, sequel? Re-imagining? I dunno all the details yet.

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  7. 28. ožu 2018.

    My main SSD holding Sparkour just up and died a couple days ago. Thankfully, I kept backups of the original Sparkour on the cloud, however, I lost everything else I worked on for the past 3 months, including everything related to "New Sparkour." Which sucks super hard...

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  8. 28. ožu 2018.

    ..back when I started the game in 2014. So for the last couple months, I've been drawing, concepting, experimenting, and building something I was beginning to be proud of! However, something frustrating happened a couple days ago that really set me back...

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  9. 28. ožu 2018.

    So, for the past couple months, I've been retooling Sparkour into something new. I went into silence because I wasn't really sure what that would be, or what would happen to the "old Sparkour." BUT I found a concept that I really enjoy, something that I had in mind..

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  10. 28. ožu 2018.

    Hey y'all. It's been a hell of a few days. Here's what's going on with right now:

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  11. 14. ožu 2018.

    My.... my children

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  12. proslijedio/la je Tweet
    10. ožu 2018.
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  13. 7. ožu 2018.

    i promise this is important research for Sparkour

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  14. 7. ožu 2018.

    Here's sizes for skateboards. tag yourself I'm FunSize

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  15. proslijedio/la je Tweet
    3. ožu 2018.
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  16. proslijedio/la je Tweet
    2. ožu 2018.

    I'm solo working on a hardcore stealth action game in Testing out my ultra realistic hiding system.

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  17. 26. velj 2018.
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  18. 29. sij 2018.

    Making some reusable fence props! Trying my best to make these new props as modular as possible for reuse.

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  19. 26. sij 2018.

    (sidebar: I know my last tweet was literally this same thing but 4 months ago, and I promise things are gonna be different! I haven't truly found how I want to put what I want to say into words yet. Plus, I want to have something awesome ready for you when that happens.) ❤️💜

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  20. 23. lis 2017.

    Currently writing some news for Sparkour. Still working on the game, don't worry! Hopefully this article will clear things up. 💜

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