Get the feeling it's intentional, though if they can tell a story that explores that without Lara killing her way through a small army seemingly without concern is yet to be seen.
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This is basically the whole problem of trying to rationalize violence in games... how do you come up with an explanation for how a character becomes a killing machine, over and over again.
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I look forward to Tomb Raider 4 where Lara sadly murders hundreds of soldiers while telling her daughter that violence is not the way.
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