Elder Scrolls, Fallout, and Dark Souls don't have defined female protagonists, they let you create your own, which is entirely different. For games with established protags, ones with men outnumber ones with women tremendously.
Right but...you're making it sound like it's "easier" or more "normal" to center a man than a woman. Why would that be, if not sexism? If things were equal, wouldn't we just naturally end up with something closer to 50/50?
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It isn’t. It’s because the creator doesn’t care and just says “oh I’ll just do a female character because that’s the first thing that popped into my head”
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You think creators put so little thought into their stories/characters as that? And if men so much more often "pop into someone's head" when imagining a "hero" character, that itself is clear evidence of sexist ideas in our culture, and in the creators themselves.
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