Let's not forget Metroid, and Fallout, and Elder Scrolls, Dark Souls, Mortal Kombat, Street Fighter, and Mario Kart. Only on of these is new (Dark Souls) the rest have been around since the 90's when gaming started getting really popular. Games staring women have been popular 1/2
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Elder Scrolls, Fallout, and Dark Souls don't have defined female protagonists, they let you create your own, which is entirely different. For games with established protags, ones with men outnumber ones with women tremendously.
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And your completely ignoring the fact you can play as women whenever you want in each game I mentioned with the exception of Deus Ex and Battlefield.
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There are plenty of games in which you can choose to play as a male or female character. There are plenty of games that specifically cast you as a heroic male protagonist. There are considerably fewer that specifically cast you as a heroic female protagonist.
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Show me some successful games that don't let you play as women and said reasons don't make sense.
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Replying to @carolynmichelle
Show me, some popular games, that don't let you play as women, and have no good reason to not let you play as women. It doesn't get more clear then that.
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Replying to @Chickenchips33
It's not about individual games, it's about the larger pattern. It's not "sexist" that Uncharted alone centers men, but it's sexist that Uncharted, GTA, God of War, Assassin's Creed, Gears of War, Call of Duty, Halo, Metal Gear Solid, TLoZ, and a million other games/franchises do
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Replying to @carolynmichelle @Chickenchips33
And these are all fictional realities, any one of them--several of them, all of them--could have centered women.
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Replying to @carolynmichelle @Chickenchips33
But they didn’t centre woman because a game developer has more to worry about than the gender of its lead
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Why is centering a man any "less to worry about" than centering a woman? If things were "equal," wouldn't the breakdown be closer to 50/50?
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