In response to you-know-who's statement, IMO there's no question games writing has gotten more interesting and multifaceted in recent years.
...from theme/narrative/meaning, or vice-versa. It's OK for pieces to focus on certain aspects but we also need writing that takes games...
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...as a whole and considers how the various elements inform each other, support each other, contradict each other, etc.
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Completely agree, and I think a lot of games really lean into their themes and narrative over mechanical prowess intentionally, which..
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