Mostly good GDC feedback! the negative comments make me worry for the industry though, people who don't think body/cognitive load matters...
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Replying to @lauraehall
Or people who came to an experience design talk and were mad it wasn't a technical discussion, not understanding that it's a different field
1 reply 0 retweets 12 likes -
Replying to @lauraehall
Just have to keep trucking along in my little area though, & trust that we likeminded people will keep finding & supporting each other
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Replying to @lauraehall
After my talk there were sooo many people who *got it*, who wanted to hang and chat and explore, and we had an awesome group discussion
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Replying to @lauraehall
But I can't say it isn't disappointing, nor can I say I'm totally surprised, that self-identified 'VR people' think tech is all that matters
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Replying to @lauraehall
When really it's whatever new tech we have, always in service of: a story, an experience, a human. That part doesn't change
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Replying to @lauraehall
Here's the one btw that made me think about this. If you're working in VR and think exp. design isn't relevant, nothing I say is gonna helppic.twitter.com/19tgaxrBEp
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Replying to @lauraehall
OMG THE TITLE OF YOUR TALK WAS LESSONS FROM ESCAPE ROOMS
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Replying to @carolynmichelle @lauraehall
It also mentioned the "real world" iirc
1 reply 0 retweets 1 like
and it was all about design. wow. 
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