Majora's Mask and Link's Awakening possessed a kind of dream logic that made them linger in my subconscious and feel like myths and legends.
...trying to do with what that game was trying to do. It's so easy to give things a pass by saying "this is what it's trying to do" as if...
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...interrogating and evaluating that isn't also valid, even essential sometimes.
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I agree with you about this kind of argument. I was just trying to say, imo BotW's approach isn't lacking, but a valid aesthetic alternative
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