So when something ReCore comes along & falls so flat for me it's not bc I'm not interested in what it's trying to do. I just think it fails.
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Obviously ReCore emphasizes combat, platforming, etc. but we all know those elements can coexist with, foster, fuel the feeling of adventure
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The end of Brothers had me crying floods.

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The way the game uses controls to communicate connection/loss in its final section is quite something.
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