And that is not a bad thing at all, in and of itself. But it doesn't come close to being culturally reciprocated.
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Video Games a part of pop culture. They don't need to, or are made to define culture.
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So your solution is a gender-swapped version of a male character? Do you realize how insulting that is?
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Most female heroes are not really designed for kids from the jump, as the majority of gamers are aged 30 and up.
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Just because a game doesn't have a Female Protagonist, doesn't mean that little girls have to/must have limited choices.
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your focus on little girls is bizarre and alarming.
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I get that you want more representation but gender-swapping is cheap and makes nobody happy.
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Not to mention LoZ was one of my favourite series as a little girl (and many others) and never thought about Link's gender.
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The "women have no choice" fallacy debunked by the own source that
@femfreq quote...pic.twitter.com/8Oa5o5XzQl
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