@Battybuddy Maybe for you. Not for everybody, not at all. For lots of people, it's messing around, seeing what you can get away with,...
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Replying to @carolynmichelle
@carolynmichelle But those people aren't playing "The game" they're "Messing around" And you never answered my question on what discoraging1 reply 0 retweets 0 likes -
Replying to @Battybuddy
@Battybuddy They totally are playing the game! They are playing with mechanics that are in the game, designed and built to be played with!2 replies 0 retweets 0 likes -
Replying to @carolynmichelle
@carolynmichelle@Battybuddy But then your objection to it is that people are having fun wrong.2 replies 0 retweets 1 like -
Replying to @Sarochi1
@Sarochi1@Battybuddy I'm not talking about morals. I'm just saying that it's naive to think games don't want these "penalties" to be fun2 replies 0 retweets 0 likes -
Replying to @carolynmichelle
@carolynmichelle@Battybuddy But that depends on the particular game. Being locked out of progression doesn't sound like a fun penalty to me2 replies 0 retweets 0 likes -
Replying to @Sarochi1
@Sarochi1@Battybuddy Wouldn't be fun. Many "penalties" in games (increased GTA wanted levels) are fun, therefore, not true penalties at all1 reply 0 retweets 0 likes -
Replying to @carolynmichelle
@carolynmichelle@Battybuddy Of course GTA isn't going to actively discourage people from committing crime. It's named after a felony.5 replies 0 retweets 1 like -
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Replying to @Merlynn27
@Merlynn27@Sarochi1@carolynmichelle She's going on and on about theoretical people who treat every game like it's GOAT SIMULATOR!3 replies 0 retweets 0 likes
@Battybuddy @Merlynn27 @Sarochi1 It's spectacularly naive--willfully so of you, I'm guessing--to think that they don't.
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