@carolynmichelle @BRKeogh I think we need more targeted discussion (so, specific games or publishers) more than generalisations, though.
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Replying to @lauraannaparker
@lauraannaparker@carolynmichelle …preconceptions I have, though, that conflict with my desire to give all games a fair chance.2 replies 0 retweets 0 likes -
Replying to @BRKeogh
@BRKeogh@carolynmichelle But the fact that mainstream games are even talking about tackling new stuff (regardless of success) is good, no?5 replies 0 retweets 0 likes -
Replying to @lauraannaparker
@lauraannaparker@BRKeogh ...deal with stuff when in the end IMO it only used that stuff as window dressing and was itself deeply racist.1 reply 0 retweets 2 likes -
Replying to @carolynmichelle
@carolynmichelle@lauraannaparker yeah, what Carolyn just said better than me!1 reply 0 retweets 0 likes -
Replying to @BRKeogh
@BRKeogh@carolynmichelle I think we can be both critical and supportive. There's room for both! With the aim to improve how games are made.5 replies 0 retweets 0 likes -
Replying to @lauraannaparker
@lauraannaparker@BRKeogh ...about race relations praise just for trying to be about race relations. We shouldn't treat games...1 reply 0 retweets 1 like -
Replying to @carolynmichelle
@carolynmichelle@BRKeogh I agree that we shouldn't, but the reality is that games have a long way to go before they're as diverse as film.2 replies 0 retweets 0 likes -
Replying to @lauraannaparker
@lauraannaparker@BRKeogh Of course, but I just don't see that as meaning that we should go easy on them when they say something awful.3 replies 0 retweets 1 like -
Replying to @carolynmichelle
@carolynmichelle@BRKeogh Saying something awful and failing to say anything meaningful are two different issues, though.2 replies 0 retweets 0 likes
@lauraannaparker @BRKeogh because conceptually I'm not sure that a game in which you shoot thousands of Nazis in the face can handle...
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