Great piece by @BRKeogh about being wary of blockbuster games that seem keen to "say" something. Echoes my feelings. https://theconversation.com/a-spoonful-of-themes-27173 …
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Replying to @carolynmichelle
@carolynmichelle@BRKeogh Even if they're not there just yet. It's better than "HEY YEAH GUNS 'N' STUFF"1 reply 0 retweets 0 likes -
Replying to @lauraannaparker
@lauraannaparker@BRKeogh But I also think that when games botch it and end up making problematic meanings, they should be called on it.1 reply 0 retweets 2 likes -
Replying to @carolynmichelle
@carolynmichelle@BRKeogh I think we need more targeted discussion (so, specific games or publishers) more than generalisations, though.2 replies 0 retweets 0 likes -
Replying to @lauraannaparker
@lauraannaparker@carolynmichelle …preconceptions I have, though, that conflict with my desire to give all games a fair chance.2 replies 0 retweets 0 likes -
Replying to @BRKeogh
@BRKeogh@carolynmichelle But the fact that mainstream games are even talking about tackling new stuff (regardless of success) is good, no?5 replies 0 retweets 0 likes -
Replying to @lauraannaparker
@lauraannaparker@BRKeogh ...deal with stuff when in the end IMO it only used that stuff as window dressing and was itself deeply racist.1 reply 0 retweets 2 likes -
Replying to @carolynmichelle
@carolynmichelle@lauraannaparker yeah, what Carolyn just said better than me!1 reply 0 retweets 0 likes -
Replying to @BRKeogh
@BRKeogh@carolynmichelle I think we can be both critical and supportive. There's room for both! With the aim to improve how games are made.5 replies 0 retweets 0 likes
@lauraannaparker @BRKeogh But to praise games for just trying could be to set the bar low. We'd never give an insulting dramatic film...
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