you know what's stimulating sometimes? reading a great critic make an argument for the fundamental badness of something. not so rare in film criticism, still too rare in games criticism.https://www.newyorker.com/culture/the-front-row/when-bad-nazis-happen-to-good-directors-terrence-malicks-a-hidden-life …
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This was a neat video. Two of the journalists think its 10/10. 2 of them think its 1/10. And the moderator genuinely thinks it’s a 7.
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I think journalists reviewing games have always been and continue to be hypemen. Part of the marketing team. I don't know if that's a cultural thing but it really feels like it.
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In a conversation the other day a friend and I thought it might have to do with earlier games reviews being mostly confined to industry magazines, but I also sort of wonder if it has to do with the culture of the 80s and 90s as opposed to the eras that codified film crit too
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I think we’re afraid games can’t take it. That the devs won’t continually invest in games and series that don’t score and sell well
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i feel like so many people in the space are mortified of a toxic fanbase coming for them for voicing even the most benign criticism so it's always watered down
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Video gaming as a whole is still of a "pre-teen boy on the playground" mindset. The industry, the media, the audience; all partake in a myopic and combative focus on how games are discussed, & shit fits are thrown the second nuanced or (heaven forfend) negative criticism appears.
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There's definitely something regressive about it. Games enthusiasts require ~Games~Artists~ to be weirdos or outsiders maybe, rather than competent professionals? We can only think of games professionals as mercenary shucksters? Annapurna classing up the joint gives me hope
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This is why I really hope that Tim Roger will (someday) talk about Bioshock :c
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Indeed. "Games aren't art" is obviously absurd but how much work can an art form do without a theoretical foundation for criticism? I think we're held closer to the Muybridges and Lumieres of video games than the Chaplins and Welleses by the rapacious nature of the industry
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Not for lack of vision or genius. But pop art is different from high art and video games are somehow pop^2. Not that I understand the difference, mind you...
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