This trend is interesting but it’s important to remember that the statistical shift is significantly a result of stuff like Wholesome Games being counted. If you just look at the big, “old guard” mainstream E3 stalwarts that represent “true gaming” to many gamers, it’s much lowerhttps://twitter.com/GIBiz/status/1405510042237997056 …
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And no, I’m not saying “video game violence is bad.” I’m just saying I think that it has sometimes dominated and practically been considered a prerequisite in a medium that can also offer other kinds of experiences.
12:19 PM - 17 Jun 2021
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